• sp3ctr4l@lemmy.dbzer0.com
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    2 days ago

    Museum Madness had that effect on me.

    I kept expecting something to… catch me, felt like I was being watched, that there was some lurking enemy, or that the robot buddy dude would suddenly decide I was a threat, and turn on me, or like, accidentally explode or something.

    I preferred TIE Fighter. At least I knew I was fighting something.

    • ☂️-@lemmy.ml
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      2 days ago

      damn, just remembered there was this horror game that is supposed to emulate that feeling with old games with spirits and stuff, it may have released and it might be good and i can’t remember what it’s called.

      i got to play pirated xwing vs tie fighter with a proper joystick back in the day. good times.

      • sp3ctr4l@lemmy.dbzer0.com
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        2 days ago

        Logitech 3D Pro.

        TIE Fighter, G Police, Sim Copter… all the way through the Battlefields up to 4, Arma 1-3, various flight sims.

        I genuinely have no idea how that thing has lasted an actual 20 years with minimal drift.

        • ☂️-@lemmy.ml
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          2 days ago

          they definitely aren’t building anything like they used to anymore. planned obsolescence and stuff. mine probably still works if i could find it and get that old game port thing working.

          i spent what felt like 1000s of hours on sim copter and sim city 2000. it was so cool being able to build the city and fly it too back then.

          • LH0ezVT@sh.itjust.works
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            1 day ago

            I have an old-ass “Trust” joystick from the game port era that just sucks. All axes have different issues, yet all of them have issues. The throttle slider is long gone, the hat mini-joystick never worked (or, if you got it to work, you lost most of the actual buttons), and the stick center is in different places on different days.

            While yes, planned obsolescence is a thing, there is also lots of survivorship bias.

          • sp3ctr4l@lemmy.dbzer0.com
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            2 days ago

            I still kind of can’t believe no one else has done that.

            Its legitimately baffling to me.

            Oh, yeah, our one game just is a level editor for our other game.

            … I can’t think of another example of anybody ever doing that.

            They’d work in Streets of Sim City as well.