Did you also have a SuperKey for DS games? God converting those was an absolute bitch and compatibility was never guaranteed especially for a new release. Remember the ARM7 patch you had to do with them??
Okay I’ll stop reminiscing about vintage piracy now
Mine was an R4, but I’ve heard of the Supercard. I don’t remember the ARM7 patch but I’ve heard of it.
I do remember trimming games. The DS “Nitro” card held 32MB of storage, and every ROM was 32MB, even if the game didn’t take up that much space. A trimmer would remove the junk data. Some games, for anti-piracy purposes, would detect the junk data, so you couldn’t trim them. (If a game was less than 16MB, or 8MB, it would go on a 16MB or 8MB card, respectively; I don’t think there were 64MB cards, but there might have been.)
This person SuperCards
Did you also have a SuperKey for DS games? God converting those was an absolute bitch and compatibility was never guaranteed especially for a new release. Remember the ARM7 patch you had to do with them??
Okay I’ll stop reminiscing about vintage piracy now
Mine was an R4, but I’ve heard of the Supercard. I don’t remember the ARM7 patch but I’ve heard of it.
I do remember trimming games. The DS “Nitro” card held 32MB of storage, and every ROM was 32MB, even if the game didn’t take up that much space. A trimmer would remove the junk data. Some games, for anti-piracy purposes, would detect the junk data, so you couldn’t trim them. (If a game was less than 16MB, or 8MB, it would go on a 16MB or 8MB card, respectively; I don’t think there were 64MB cards, but there might have been.)
Eyy I had an R4 too