I feel like the rise of live service games and rogue-likes that are based around incremental progression definitely shifted the status quo to everyone having like 1 game, maybe 2, where they spend most of their time. Every game seems to demand you commit more and more time.
The only exception I can think of is Paradox Grand Strategy type games (which is my secondary “main” game)
I feel like the rise of live service games and rogue-likes that are based around incremental progression definitely shifted the status quo to everyone having like 1 game, maybe 2, where they spend most of their time. Every game seems to demand you commit more and more time.
The only exception I can think of is Paradox Grand Strategy type games (which is my secondary “main” game)